Used internally by the SyncMediaPlayer. Creates a new ISyncMediaObjectRendererRuntime instance.
Used internally by SyncMediaPlayer. Destroys a runtime previously created with createRuntime().
Get the list of SyncMediaObjectRefTypes that this renderer supports.
Generated using TypeDoc
The SyncMediaAudioRenderer can be used for playing audio in SyncMediaTimelines. More specifically, it can play audio referenced by SyncMediaObjectRefs with type SyncMediaObjectRefType.AUDIO.
It uses